

- DOLPHIN EMULATOR CONTENTS MAC INSTALL
- DOLPHIN EMULATOR CONTENTS MAC PRO
- DOLPHIN EMULATOR CONTENTS MAC MAC
Games that don’t require as much processing power will still work fine on a Snapdragon 845, but you should also be mindful of thermal throttling. Any newer chips than that will progressively get better performance, but I would personally class the Snapdragon 845 as the bare minimum for playing most big titles. That’s because Dolphin Emulator is shipped with default settings for the most optimal performance, so all of the most popular titles across GameCube and Wii will already be optimized.įor now, anything that’s a Qualcomm Snapdragon 845 or newer should do the job for basic emulation. That’s really all you need in most cases, and any specific changes you may make will likely be to the detriment of some other core aspect of the game.
DOLPHIN EMULATOR CONTENTS MAC INSTALL
Install it, get your game files, and launch. You can find more details about the early tests with Dolphin Emulator on M1 Macs here.Setting up Dolphin Emulator is fairly easy, and it works out of the box on most configurations.
DOLPHIN EMULATOR CONTENTS MAC PRO
And the poor Intel MacBook Pro just can’t compare.įor now, the native version of Dolphin Emulator app for M1 is only available as a developer release. Compared to an absolute monstrosity of a Desktop PC, it uses less than 1/10th of the energy while providing ~65% of the performance. The efficiency is almost literally off the chart. We were so impressed, we decided to make a second graph to express it. It absolutely obliterates a two and a half year old Intel MacBook Pro that was over three times its price all while keeping within ARM’s reach of a powerful desktop computer. There’s no denying it macOS M1 hardware kicks some serious ass. As shown by developers, the emulator on M1 can render 8.94 frames with one watt of power, while the Intel MacBook Pro renders 1.38 frames per watt. However, what is even more impressive is the energy efficiency of the ARM architecture.

Still, the results were better than on most Intel Macs. Things are not yet perfect, as there are still some things to be implemented in the ARM version of Dolphin. Using Super Smash Bros once again as an example, the game runs at 120 fps with Dolphin’s native version on the M1 Mac.
DOLPHIN EMULATOR CONTENTS MAC MAC
In other games like Star Wars Rogue Squadron II, the performance difference was even more noticeable: only 16 fps on the Intel MacBook Pro versus 49 fps on the M1 Mac with Rosetta 2.īut what about running the emulator natively? Since Dolphin Emulator relies on JIT compilation, recompiling it for the M1 and the 64-bit ARM architecture was much more complicated - but not impossible. Most games ran well and the overall performance was better than on a 2018 MacBook Pro with an Intel Core i7 processor.ĭolphin on the Intel MacBook Pro can run Super Smash Bros at 71 fps, while the M1 Mac runs the same game at 79 fps. First, the team has already managed to run multiple games using Dolphin Emulator on M1 Macs with only the Rosetta 2 translation layer, which lets users run apps compiled for Intel processors on the Apple Silicon platform.Įven with the fact that apps running through the Rosetta 2 do not reach the maximum performance provided by the M1 chip, the results were quite impressive. Now early tests shared by Dolphin’s developers show that it performs twice as fast on M1 when compared to some Intel Macs.Įmulating games from older consoles like GameCube and Wii may seem easy, but the process is quite complex and requires a capable hardware.

Since the introduction of the first Macs with M1 last year, the team behind Dolphin - which is a popular Nintendo GameCube and Wii emulator - has been working on support for M1 Macs. Apple’s M1 chip has been around for a while now, and at this point we all know that it performs incredibly well in different situations.
